The "Copernicus" Compendium

Discussion in '"Copernicus"' started by Zawr, May 26, 2011.

  1. Zawr

    Zawr I'm the f**king Monarch! Loremaster Veteran Member 2009 Original Member

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    I'm gonna post all the current info we know about "Copernicus" and keep this thread updated as much as possible. If you hear any news, feel free to post it and I'll add it asap!

    Some of the info may reference the single player game Kingdoms of Amalur:Reckoning since it is directly related to the MMORPG "Copernicus".
     
    Last edited by a moderator: May 26, 2011
  2. Zawr

    Zawr I'm the f**king Monarch! Loremaster Veteran Member 2009 Original Member

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    About 38 Studios:

    Taken from the 38 Studios Wiki:


    Important Links [Official]:

    • 38 Studios: The Official 38 Studios Homepage
    • Official Wiki: The Official 38 Studios Wiki
    • KoA:Reckoning: The official Kingdoms of Amalur:Reckoning website (which is directly related to the MMO)
    Fansites for 38 Studios, KoA:Reckoning & Copernicus:

    • 38 Watch: A Kingdoms of Amalur Community
    Quotes From Curt Schilling:
     
    Last edited by a moderator: May 26, 2011
  3. Zawr

    Zawr I'm the f**king Monarch! Loremaster Veteran Member 2009 Original Member

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    --Another reservation for future information--
     
  4. Termintor

    Termintor I'll PvP your face off! Honored Legendary Gamer Tenacious Gamer Veteran Member 2009 Original Member

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    RAWR!!!!!!!! Not ZAWR!!!!!!
     
  5. Kegg

    Kegg Tá mé caoch ar meisce! Tenacious Gamer 2009 Original Member

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    Pfft! Not ***t!
     
  6. Paradigm

    Paradigm Bearded Pirate Instructor Website Administrator Honored Mythic Gamer Tenacious Gamer WoW: Classic Heroic Gamer 2009 Original Member

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    Great News from 38 Studios! Kingdoms of Amalur: Reckoning is set to be released on February 7th, which means Copernicus should be out by the end of next year :)


    EA AND 38 STUDIOS READY KINGDOMS OF AMALUR: RECKONING TO STRIKE WORLDWIDE ON FEBRUARY 7TH

    Ken Rolston, Todd McFarlane and R.A. Salvatore Create a Massive World Filled with Endless Possibilities and Intense Action Combat
    Cologne, Germany —
    Get ready to discover the secrets of Amalur as today Electronic Arts Inc. (NASDAQ:ERTS) and 38 Studios, LLC have announced that the action RPG, Kingdoms of Amalur: Reckoning™, will launch in Europe on February 10, 2012 and in North America on February 7, 2012. Reckoning is an epic single-player game -- and the first chapter of a vast new fantasy universe -- that sends players on a fast-paced journey to unlock the mysteries of Amalur while redefining their hero’s destiny and the fate of the world. With more than 10 award nominations at its Electronic Entertainment Expo (E3) debut in June 2011, Kingdoms of Amalur: Reckoning has captured the imagination of gamers worldwide, with GameSpot.com saying; “there's a lot to be excited about when it comes to Kingdoms of Amalur: Reckoning, especially when there's an impressive amount of talent behind the project."
    Reckoning is just the beginning of the deep, expansive lore and massive world that is Amalur,” said Curt Schilling, Chairman and Founder of 38 Studios. “We’re working with iconic visionaries who have trailblazed the direction of their respective fields. Todd McFarlane lends his expertise to inspire the game’s bold art style and combat design, R.A. Salvatore created the deep, immersive history and culture of the world, and industry-icon Ken Rolston forges the expansive systems that RPG fans know and love. Reckoning has developed into something amazing and beyond my wildest dreams -- I cannot wait to share it with gamers across the world next February.”
    Set in an entirely new universe crafted by New York Times best-selling author R. A. Salvatore, Kingdoms of Amalur: Reckoning is brought to life visually through the trademark visceral style of renowned artist and Spawn creator Todd McFarlane. With a sprawling explorable world and deep RPG gameplay at its core, Kingdoms of Amalur: Reckoning adds a new level of intense action combat to the genre and a one-of-a-kind advancement system as players unfold and evolve their destiny through constant character customization. Kingdoms of Amalur: Reckoning is being created under the leadership of Ken Rolston, lead designer of the critically acclaimed open-world RPGs Elder Scrolls III: Morrowind and Elder Scrolls IV: Oblivion.
    Developed by 38 Studios subsidiary Big Huge Games in Baltimore, Maryland and 38 Studios in Providence, Rhode Island, Kingdoms of Amalur: Reckoningwill be available on February 7, 2012 in North America and on February 10, 2012 in Europe on the Xbox 360® video game and entertainment system, PlayStation®3 computer entertainment system and PC. For more information on Kingdoms of Amalur: Reckoning, please visit
    www.reckoning.com, become a fan on Facebook http://facebook.com/ReckoningTheGame and follow Reckoning on Twitter http://Twitter.com/ReckoningGame.
    About 38 Studios 38 Studios, LLC, an entertainment and IP creation company founded in 2006 by Curt Schilling, is developing an original fantasy IP driven by the creative and artistic visions of pop-culture icons R. A. Salvatore and Todd McFarlane. Entertainment products will include a massively multiplayer online game, novels, comics, toys, console games, movies, TV, and more.
    For more information, visit
    www.38studios.com.
    About Electronic Arts Electronic Arts (NASDAQ:ERTS) is a global leader in digital interactive entertainment. The Company’s game franchises are offered as both packaged goods products and online services delivered through Internet-connected consoles, personal computers, mobile phones and tablets. EA has more than 100 million registered players and operates in 75 countries.

    In fiscal 2011, EA posted GAAP net revenue of $3.6 billion. Headquartered in Redwood City, California, EA is recognized for critically acclaimed, high-quality blockbuster franchises such as The Sims™, Madden NFL, FIFA Soccer, Need for Speed™, Battlefield, and Mass Effect™. More information about EA is available at
    http://info.ea.com.

    EA, The Sims and Need for Speed are trademarks of Electronic Arts Inc. Mass Effect is a trademark of EA International (Studio and Publishing) Ltd. John Madden, NFL and FIFA are the property of their respective owners and used with permission. Xbox 360 is a trademark of the Microsoft group of companies. PlayStation is a registered trademark of Sony Computer Entertainment Inc. All other trademarks are the property of their respective owners.



     
    Last edited by a moderator: Aug 19, 2011
  7. Seriadon

    Seriadon Tenacious Gamer Tenacious Gamer Veteran Member

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    What Curt Schilling has to say about Coerinicus...

    this was taken from a post he made over on the FOH forums
     
  8. Paradigm

    Paradigm Bearded Pirate Instructor Website Administrator Honored Mythic Gamer Tenacious Gamer WoW: Classic Heroic Gamer 2009 Original Member

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    Nice post Seri ... Copernicus has been the 'mecca' of my game waiting since Zawr introduced it to me nearly 3 years ago ... I literally can't wait

     
  9. Zawr

    Zawr I'm the f**king Monarch! Loremaster Veteran Member 2009 Original Member

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    Ya I will be all over this game at release. This is the game I have hopes for that will keep me entangled like EQ once did.
     
  10. Paradigm

    Paradigm Bearded Pirate Instructor Website Administrator Honored Mythic Gamer Tenacious Gamer WoW: Classic Heroic Gamer 2009 Original Member

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    Good interview with Todd McFarlane, graphic artist of Spawn and CEO of Image, who is environment and graphics lead for Copernicus .. The intersting part of the interview happens at 11:52 when talking about the success of Kingdoms of Amalur; ".... and the MMO, which we're still working on, comes out later this year"


     
  11. Paradigm

    Paradigm Bearded Pirate Instructor Website Administrator Honored Mythic Gamer Tenacious Gamer WoW: Classic Heroic Gamer 2009 Original Member

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    [h=2]38 Studios Adds Two MMO Veterans to Roster[/h]03-16-2012




    John Blakely Joins as Senior Vice-President of Development &
    Mark Hansen Takes Role of Senior Vice-President of Business Operations

    Providence - RI - March 15, 2012 - 38 Studios today announced that it has made two appointments to its executive team based at the company's Providence, RI headquarters. John Blakely has joined the company as senior vice-president of development and Mark Hansen takes the role of senior vice-president of operations & business.
    Prior to joining 38 Studios, John was general manager of Zynga Austin. He also previously served as vice-president of development at Sony Online Entertainment, where he oversaw development of several massively multiplayer online (MMO) games, including DC Universe Online and EverQuest II.
    As senior vice-president of development John will oversee game development at 38 Studios' offices in Providence, RI and at Big Huge Games in Baltimore, MD.
    Before coming on board at 38 Studios, Mark was senior director of Playwell Studios, where he oversaw the online game business, development, and operations for LEGO Systems Inc. While at Playwell, he lead the development, launch, and operation of the LEGO Universe MMO.
    As senior vice-president of business operations, Mark will run the company's publishing efforts, including operational services, marketing, and business development.
    38 Studios subsidiary Big Huge Games recently shipped acclaimed console/PC game Kingdoms of Amalur: Reckoningâ„¢, which was published by Electronic Arts on February 7, 2012. Reckoning is the first step in 38 Studios' efforts to bring the world of Amalur to life, with 38 Studios' Providence, RI team hard at work on an unannouncedMMO game set in the same universe and more announcements to come.
    "From its founding, 38 Studios has always been about team," said Curt Schilling, founder and chairman of 38 Studios. "I am proud to add these two team-focused and incredibly accomplished leaders to the 38 Studios roster. Between EverQuest, EverQuest II, DC Universe Online and LEGO Universe, both John and Mark have had a decade of experience, and success, in the MMO space and I'm excited they are now part of the 38 Studios family."
    About 38 Studios
    38 Studios, LLC, an entertainment and IP creation company founded in 2006 by Curt Schilling, is developing an original fantasy IP driven by the creative and artistic visions of pop-culture icons R. A. Salvatore and Todd McFarlane. Entertainment products will include a massively multiplayer online game, novels, comics, toys, console games, movies, TV, and more.
    For more information, visit www.38studios.com.
     
  12. Seriadon

    Seriadon Tenacious Gamer Tenacious Gamer Veteran Member

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    Kingdoms of Amalur-ville

    Coming soon to Facebook!
     

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