Tenacious PvP Tournament January 15th, 9PM EST

Discussion in 'World of Warcraft: Classic' started by Temujin, Jan 1, 2020.

  1. Temujin

    Temujin The Khan Tenacious Gamer Veteran Member

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    Hello and Welcome to the jungle, or ugly ogre ruins, who knows! We will be hosting a PvP Tournament in Two weeks, this ones going to go down in the records as the dirtiest scrap to ever be seen.
    Get together for a night of Comradarie, beating your guildies senseless and everyone raging at the first warrior to pop recklessness.

    Date: January 15th
    Time: 9pm EST
    Tournaments: 1v1 - 2v2(Randomized Teams)
    Location: 1v1 - TBA | 2v2 - Stranglethorn Vale or Feralas
    All brackets will be randomized
    Rules: See below
    Singles Prize: Consumables, Engineering things, A character in Moxei's new ERP.
    Doubles Prize: Consumables, Engineering things, A sultry message from TacoMan.

    We are going to use the CDL Rules posted blow and at this doc: https://docs.google.com/document/d/1tk7q7_BesgvqnEk6gzowMa-elJQxi8WiaELjkeJ4y4o/preview

    GENERAL RULES
    All baseline Class abilities are permitted, except for certain conjurable items (i.e. Healthstone, which are banned.)
    1. Only Class self-buffs are allowed for each player, or equippable item buffs (i.e. Headmaster’s Charge), so long as the equippable item buffs only last when that specific item is equipped. All other buffs are banned.

    2. Players must maintain 1 talent build for the entirety of the Qualifiers.
    3. Competitors may not leave the designated dueling location for any reason (including hearthstoning to repair). If a competitor must log offline for any reason, a maximum of 5 minutes of offline time will be permitted. After the 5 minute mark, the competitor will be forced to forfeit their remaining duels for the day.
    4. There will be a 60 second downtime between duels for classes to heal and mana-up.
    5. Duelists must maintain 20 yards of distance from one another at the start of a duel. To guarantee this distance is accurate, duelers shall stand on the duel flag at the initiation of a duel before moving 10 yards directly opposite of one another. Once the duelers have reached the 20 yard range, no additional movement will be permitted prior to the duel commencing and the enemy turning hostile.
    6. No mounting will be allowed prior to a duel commencing. Once the duel has commenced and the opponent has become hostile, mounting is permitted.
    7. Duelists may only compete with 1 character for the entirety of Season I.
    8. Observing duelists shall stand clear of the dueling area.
    1. DELAY OF GAME
      No intentional delays shall be permitted (i.e., rogues intentionally stealthing for minutes to reset CDs). Any non-strategic acts whose sole purpose is to delay a duel will result in the forfeit of the duel by the delayer. Inactivity of 30 seconds or more during a duel will result in an immediate delay of game penalty.
    2. Fleeing from a duel will result in a loss by the fleeing player. If a player is force-fled by another player (i.e., intentionally chain fearing a player on the rim of the duel line), the situation will be called into review but may result in a loss for the exploiting player
    3. If a duel forfeiture is deemed accidental, both duelers may be required to re-do the duel. Cooldown time will not be granted for re-duels.
    4. In the event of a Duel Timeout, no win will be granted. Duelers will re-duel, but with a cap on food and water set to only 3 for the remaining duels of that matchup.
    1. INTERFERENCE
    In the event of an external interference during a duel that is deemed by CDL administrators and referees to affect the outcome of a duel, the duel shall be stopped and redone immediately. Cooldown time will not be granted for re-duels.

    1. ENGINEERING ITEMS
    All one-time, on-use, non-equippable consumable engineering items are banned, except for Grenades and Engineering Bombs, which are permitted aside from those specified below.
    1. Arcane Bomb is banned.
    2. Flash Bomb is banned.
    3. Goblin Rocket Helmet it is banned.
    4. Gnomish Mind Control Cap is banned.
    5. Arcanite Dragonling is banned.


    1. CONSUMABLES
    1. All consumables and temporary on-use non-equippable items, including class-conjurable on-use items, (aside from the items specified below) are banned.
    2. First Aid Bandages are permitted.
    3. Mage mana gems are permitted.
    4. Food and Water is permitted (conjurable food and water is permitted as well).
    5. Thistle tea is banned.
    6. Powerful Anti-Venom is permitted.
    7. Great Rage Potions (not Mighty Rage) are permitted.
    8. Whipper Root Tubers are permitted.
    9. Demonic and Dark Runes are permitted.


    1. ITEMIZATION

    1. All non-consumable equippable items, unless otherwise specified in these rules are permitted, except for the below mentioned items.
    2. Tidal Charm is banned.
    3. Lifestone is banned.
    4. Furbolg Medicine Pouch is banned.
    5. Ancient Cornerstone Grimoire and Book of the Dead are banned.
    6. Only 1 Absorb item is allowed to be equipped per duel (i.e., AGM and Mark of Resolution cannot be used together in a single duel).
    7. Equipped Shadow Resistance gear of up to 200, buffed, is permitted.
    8. Equipped Frost Resistance gear of up to 100, buffed, is permitted.
    9. Equipped Nature Resistance gear of up to 100, buffed, is permitted.
    10. Equipped Fire Resistance gear of up to 100, buffed, is permitted.
    11. Equipped Arcane Resistance gear of up to 100, buffed, is permitted.
    12. Stealth Detection equippable items are permitted (Stealth class opener rules still apply).


    VII. CLASS-SPECIFIC RULES

    Stealth Classes will always get the uncontested opener in a duel. An uncontested opener is defined as the first offensive action cast, which includes ability-use such as Cheap Shot and Blood Fury, or trinket use such as Barov’s Peasant Caller.
    1. Warriors will always get an uncontested opener (except against stealth classes, whose opener takes priority). An uncontested opener is defined as the first offensive action cast, which includes ability-use such as Charge or item use such as Grenade and trinket usage such as Barov’s Peasant Caller.
    2. Classes with assigned openers will forfeit their right to an uncontested opener if more than 25 seconds elapses between the duel commencing (the moment the opponent becomes hostile) and their opener taking place.
    3. Shaman may have up to 4 totems down at the start of a duel.
    4. No Pre-Hotting (applying Heal over Time spells before a duel begins) is allowed.
    5. Hunters pre-trapping (placing a trap before a duel begins) is not permitted. Hunter traps may only be placed after the duel has counted down to 0 and the opponent has become hostile.
    6. Warlocks pre-saccing (sacrificing demon before the duel begins) is not permitted.
    7. In Rogue vs. Rogue matchup, each competitor will trade an uncontested opener on their opponent. If the match goes to 3, the third match will begin with both Rogues 20 yards apart in stealth and commencing the duel without moving beyond the 20 yard perimeter. Dire Maul stamina buffs and Power Word: Fortitude will be granted to each Rogue.
    8. In Druid vs. Rogue matchup, each competitor will trade an uncontested opener on their opponent. If the match goes to 3, opener rules no longer apply and the competitors will have to seek each other out.
    9. In Druid vs. Druid matchup, each competitor will get a match where they will be allowed the uncontested opener on the other. If the match goes to 3, both competitors will be required to open on each other out of stealth.
    If you want to participate in the tournament please post below with Name, Class, Level and if you are signing up for the 1v1 or 2v2 tournament. Brackets will be randomized with all entries and Teams will also be randomized for the doubles bracket. We hope to see you all there and look forward to a night filled with Huge PvPNess!

    Currently Signed up

    1v1:
    Overzls - 60 Rogue
    Stafoo - 60 priest
    LoganSilver - 60 lock
    Zid - 60 lock
    Headpool - 60 Rogue
    Perasite - 60 Lock
    Ziav - 60 mage
    Morketh - 60 Mage
    Omnomyna = 60 Warrior

    2v2:
    Overzls - 60 Rogue
    Stafoo - 60 priest
    LoganSilver - 60 lock
    Zid - 60 lock
    Headpool - 60 rogue
    Perasite - 60 Lock
    Ziav - 60 Mage
    Morketh - 60 Mage
    Omnomyna = 60 Warrior
     
    Last edited: Jan 15, 2020
  2. Overzealous

    Overzealous Tenacious Gamer Tenacious Gamer Veteran Member

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    Overzealous - Rogue leader and pvp squad 4 leader.
    lvl 60
    I'll do 1v1 and 2v2 if possible. If not then just 1v1.
     
  3. Temujin

    Temujin The Khan Tenacious Gamer Veteran Member

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    Can do both

    Headpool, 60 rogue - signing up for 1v1 and 2v2
     
  4. stafoo

    stafoo Epic Gamer Epic Gamer WoW: Classic Officer

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    Stafoo
    Priest
    lvl60
    Likes: Healing, , bubbles
    Dislikes: getting stun locked by rogues

    1v1 and 2v2
     
  5. LoganSilver

    LoganSilver Epic Gamer Epic Gamer

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    LoganSilver
    Warlock
    lvl 60
    Both 1v1 and 2v2


    A couple of quick clarifications:

    1. What are the rules on buffs? And is there any difference between self (ability/spells) buffs, team buffs, and other buffs (world buffs, buffs from non-team members, etc).
    2. What are the rules on consumables? Is there a difference between class consumables (e.g. mana agate, health stone, rogue poisons, etc), profession consumables (e.g. bandages and engineering trinkets), alchemy/cooking consumables (self made or purchased).
    3. Will battle rez be permitted in 2v2s? If so, how about soul stones (felt this may be different from normal class consumables)
    4. RIP Soul Link the best duelist spec!

    Based on the "no rules" comment, I assume anything goes. We can use any consumables, buffs (including buffs cast by other classes not on out team), and the like (i.e. anything but soul link). Can you clarify? :)
     
  6. Zombones

    Zombones Tenacious Gamer

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    zid warlock both
     
  7. Perasite

    Perasite Tenacious Gamer

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    Perasite, warlock, both... I plan to lose spectacularly
     
    Temujin likes this.
  8. Overzealous

    Overzealous Tenacious Gamer Tenacious Gamer Veteran Member

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    Yea I have to bow out. Just doesn’t work with schedule anymore
     
    Last edited: Jan 12, 2020
  9. Ziav

    Ziav Tenacious Gamer

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    Ziav, mage, both
     
  10. Omnomyna

    Omnomyna Tenacious Gamer

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    Omnomyna, 60 warrior. I'm in for both brackets.
     

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