I feel like I should probably mention something about the East continent. There's this misconception that it's mostly deserts, but only two maps could be called deserts. However, I'd probably call Arcum Iris more of a savannah (it even has zebras... evil zebras). Sunbite Wilds is certainly a desert though. Tigerspine, Mahadevi, and Perinoor Ruins are jungles. Solis Headlands is like those sandy coastlines with dunes and grass. Villanelle, Hasla, and Ynestere are all temperate, but two have an eastern flair while one has a western flair. Silent Forest is an old growth temperate forest with a giant lake in the middle. Falcorth Plains and Windscour Savannah are both plains (the kind of grasslands that you'd find buffalo). Rookborne Basin is mountainous and is also temperate. Plus it has some pretty cool geological structures (those cylindrical-ish mountain things like in Zhangjiajie National Forest Park). As for cultural influences, Haranya has a mix of North African, Indian, Middle Eastern, Tibetan, Mongolian, Korean and Chinese cultures (some people say Japanese too, but I think Villanelle is just Korean?). Ynestere and Silent Forest are European (I think Ynestere is French? Not sure about Silent Forest). There's also one spot in Ynestere that has influences from Oceanic cultures (it's the Malika village). And then there's Sunbite wilds, which is based off of Mad Max's Fury Road lol. The music in Haranya is nice too. I prefer the music from Mahadevi, Austera, and Caernord over Marianople's and Ezna's (I have to mute the music in those cities because I can't stand it lol). Also not a huge fan of the field music in Ezna and Cinderstone Moor (not the "Oreo" one, but the one that sounds kind of like battle music but isn't). Another thing that bugs me about the Western continent so far is the abrupt transition from temperate forest to desert in Dewstone plains. White Arden is pretty cool though. TLDR: I love the ecological and cultural variety of Haranya and prefer the music there over Nuia's (but White Arden is cool).